About

E.S. Consulting is a private Holding Company that offers a broad range of products and services, including:

Spubber Cloud
A Content Engine that includes infrastructure, communication and collaboration tools, and services for educational institutions, small-to-medium sized businesses, and enterprise customers. The Spubber Cloud Platform provides solutions such as databases, analytics, and will soon offer artificial intelligence (AI).

Spubber Learning & Development
Our integrated Learning Management System (LMS) known as Workforceable for Businesses and as Explore Digital Education for Institutions.

Spublic Library
Our publicly available content.

Spubber Services

More
E.S. Consulting also offers marketing services, affiliate and merchant programs, and research and development services.

Fundraising
E.S. Consulting is actively seeking investors to support the growth of its products. To discuss details and terms, contact esc@spubber.com.

Our Mission

We develop products to enhance the lives of our users.

Our History & Culture

  • Spubber is the culmination of a lifelong pursuit to derive maximum societal value from the Internet which began in 1995 with one of the first, if not the first, independent magazines published exclusively online.
  • In 1997, the core system was built to create an e-commerce-like experience for music shops around the world to access Kaman Music's 40,000+ SKU catalog online and place their purchase orders - we called it a "Portal".
  • The music idea continued through Explore Web Tech with a version of the system that enabled independent music artists to offer their works online for customers to buy and download immediately.
  • In 2001, a new version of the system was created to revolutionize how the Walt Disney Company marketed films to the international press corps, leaping from sending out 50,000 plastic binders per film to providing on-demand digital downloads, which was a huge step in protecting our environment.
  • The journey expanded into the realm of formal education in 2004 through Explore Digital Education starting with a project for NASA, continuing with development of an online learning management system for K-12, and ending in an online assessment system created for the country of Ghana to enable them to localize their standardized testing, which improved their results.
  • In 2006, advancements were made in support of a three-year National Science Foundation grant. Later that same year, the assessment side was customized to deliver an online technology assessment for K-12 schools throughout the U.S. which lasted for five years.
  • 2010 saw the evolution of the learning management system into a story publishing tool, leading to the birth of "Spubber".
  • Social Networking components were added through Friengine.
  • In 2017, A to B Logic was created to help warehouses manage their inventory, which led to the development of Tub Track.
  • In 2019 assignments and messaging were incorporated, providing a critical learning resource for all kinds of entities.
  • In 2023, in the wake of the most trying time in modern history, Spubber continued to evolve to meet the critical engagement and progress monitoring needs of increasingly diverse entities with the addition of the Workforceable system, and "Gamification".
  • 2024 has brought new ideas and even bigger aspirations.
    • We're revisiting our roots and expanding the horizon of learning with Explore Digital Education, which includes utilizing advanced technologies to ensure the best education as well as collaborative policy explorations.
  • Our main objective is to continue being creative and growing while keeping things simple and easy for our users.

Security & Digital Rights

We work diligently to ensure that our users' content is both provided and used within the constraints of Copyright Law and our Terms of Use, without utilizing unnecessarily restrictive technologies.

All that is required for accessing content on Spubber is an Internet-connected device with a standard web browsing application.

More Information

  • You can use Spubber to create and manage your content without using any special software.
  • You may include media (pictures, audio, video, documents, etc.) in your Topics.
  • Open Source: Spubber provides the capability to create open source content that is dynamic and can be updated on the fly when knowledge changes.
  • Copyright: In the U.S. you automatically own the copyright to your work, but if you want the extra security you can register your work online with the U.S. Copyright Office for about $35.
  • We reserve the right to refuse our services at our own discretion.

  

  

  


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